Overview
A remote management solution for headless Heroes of Valor game servers, enabling administrators to control and monitor servers through WebRTC peer-to-peer connections and Lua mod injection.
The problem
Hosting Heroes of Valor servers required a window, consuming GPU resources. Once headless, there was no way to control the windowless server, monitor status, or manage players.
What I built
- WebRTC P2P mesh networking (no central server required) with low latency
- Real-time server settings, player management, scoreboard, and live log viewing
- UE4SS Lua mod injection for an event-driven control interface